Kinetix combines AI and 3D animation to automate user-generated emotes for games

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Kinetix combines 3D animation and AI to automate the process of creating user-generated emotes for video games and virtual worlds.

The launch of Kinetix today represents a way for users to better express themselves in gaming and the metaverse, the Paris-based company said.

The Kinetix generative AI-powered platform and no-code editing tools empower users, creators, video game creators, metaverse platforms, and brands to create and edit animated 3D content in seconds. This democratizes the process of creating custom 3D animated content, empowering millions of people with a skill set previously limited to a few thousand trained artists and animators.

Kinetix emotes take on the challenge of limited self-expression in gaming and metaverse worlds. Emotes are animations that can express emotions in video games and virtual worlds, such as dancing, partying and gestures. Uniquely, emotes created with Kinetix can work in any avatar-based video game or metaverse, fitting effortlessly into any virtual environment from hyper-realism to voxel-block worlds.

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“We want to champion a new standard for self-expression in video games and metaverse worlds by opening up emote creation,” Yassine Tahi, CEO of Kinetix, said in a statement. “Our emotes are now live and can be created by anyone, marking a true turning point for digital self-expression and our mission to humanize the metaverse.”

Kinetix lets you create emotes with no coding knowledge.

He added: “A once in a lifetime concert without dance, or a transvestite show without ‘Death Drop’, are missed opportunities for self-expression, realism, individuality and human connection. We invite everyone to embrace this new trend by playing with our user-friendly no-code platform and trying out their best moves on their favorite character or avatar.”

Creators can own their emotes by using the option to “coin” them on the Kinetix platform, transforming them into digital assets called Emote NFTs (non-fungible tokens).

The Kinetix marketplace then allows creators to promote and monetize their work and receive 95% of the sale price, creating a fairer revenue model, the company said. Brands and IP owners can also use Kinetix technology to create custom emotes. In November 2022, Kinetix partnered with TF1 and BBC Studios to launch an exclusive collection for the international TV show ‘Dancing With The Stars’.

Founded in Paris in 2020 by Tahi and CTO Henri Mirande, Kinetix has a team of 45. Earlier this year, Kinetix raised $11 million in seed funding in a round led by Adam Ghobarah, founder of Top Harvest Capital, with participation of Sparkle Ventures, and multiple virtual world platforms and successful entrepreneurs.

Kinetix has already forged partnerships with leading and emerging virtual worlds, including Roblox, The Sandbox, Zepeto, Decentraland, and PolyLand.

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